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Goal/Purpose

After this training course, participants (teachers/university students) should be able to

  1. Reflect on and understand how creativity, innovation, and entrepreneurial competencies are put into practice in an educational context.
  2. Recognize opportunities in their lessons that are suitable for an entrepreneurial project, develop and evaluate an idea, and present it to their colleagues and/or other actors.
  3. Gather and make use of feedback on the idea from potential users and external actors.
  4. Implement the idea
  5. Evaluate the implementation process

Duration

It can be used for a few sessions or over a longer period of time.

Material

Handbook (in German)

https://www.dkjs.de/fileadmin/Redaktion/Dokumente/themen/Jugend_Zukunft/Entrepreneur_Teaching_DKJS_2014.pdf

Description

The handbook gives practical advice and provides teachers and trainers details about how such a training course could be designed.        

The concept is based on the following understandings:

Personal experience: Only when teachers have learned themselves – that is, experienced in their own learning processes – what self-directed, creative learning feels like, will they be able to create an entrepreneurial culture among their pupils.

Reflection: The participants become aware of which approaches they already successfully practice and how to strengthen them. They reflect on their role and pedagogical approach and how they view their pupils.

Motivation: Learner motivation and successful learning depend on flexible and innovative teaching styles and methods.

Doing something new: This concept of professional development does not include any rigid learning units but is instead based on the intrinsic desire of teachers to do something new and be innovative.

Role model: When teachers themselves use entrepreneurial competencies in their lessons, this motivates their pupils to acquire them as well. We call this way of teaching ‘entrepreneurial teaching’.

Purpose/goal

The YEDAC - Young Entrepreneurs Developing in Action-  project is an EU-project focusing on developing young people’s entrepreneurial competences.

This project has developed models to integrate the entrepreneurial mindset into the subject matters and the daily teaching in European schools. The tools and models developed in the project have been tested by teachers and their pupils in schools all over Europe and used worldwide.

The workshops and activities provided in this toolkit could be integrated in Higher Education.

Specific goals related to the entrepreneurial learning process model:

Explore:

  • To explore together with your classmates and teacher, what an entrepreneur is, and what entrepreneurs do.
  • To assess your own entrepreneurial competences with the self-assessment tool.
  • To explore the theme you are going to work with.

Develop

  • To collaborate with teachers and partners to get as many ideas as possible.
  • To help each other pick the best idea.
  • To plan the working process – how to realize your idea.
  • To set individual learning goals for what you will learn in the process.
  • To develop and produce your product or service or solution.
  • To make a prototype and test it on a relevant target group.

Deliver

  • To present your product, service or solution for your classmates, teachers and maybe also to other partners.
  • To get an overview over what you have learned in the subject matters and how you have improved your entrepreneurial competences.

Duration

It depends on the workshops and/or activities you decide to implement. There are activities for minutes or modules to be developed during weeks

Material

Description

The book or toolkit is about entrepreneurship and learning. It is a guide to help people through the process of getting a good idea and putting it into action. In other words, it is like acting like an entrepreneur and at the same time explore the subject matters.

Entrepreneurship is considered by YEDAC as an attitude or an approach to life and learning. It means that you have the will and the ability to influence on your own future and take responsibility for your own life and activities.

In this book the reader will find tools and a guideline on how to act an learn in a new way, where the person contribute with ideas and interests and make important decisions on how to bring these ideas to life.

The book is based on the entrepreneurial learning process model that illustrates how learning activities can be organised.

The process consists of three main phases: explore, develop and deliver. These steps are divided into workshops. A workshop is an intensive learning activities with a specific activities: entrepreneurship; real world themes; development of ideas; planning; production; presentation and evaluation.

Language

English

1

Purpose/goal

To generate innovative and creative ideas that focus its effectiveness on understanding and solving the real needs of users.

Duration

Depending on the way in which the process is structured, the challenge that has to be faced, the information that the participants have, the number of people that participate in the process and the time that is available, the design thinking methodology could be worked out in a practical way in a minimum of two days. In any case, it depends on different variables.

This toolkit for educators will act as a reference to deal with this methodology and guide the educator and students.

Material

Description

This tool is based on the idea that "Design Thinking is the confidence that everyone can be part of creating a more desirable future, and a process to take action when faced with a difficult challenge. It is believed that that kind of optimism is well needed in education".
This tool is also based on the fact that Design thinking is a creative process that helps you to design meaningful solutions in the classroom, at your school, and in your community. The toolkit for educators provides you with instructions to explore Design Thinking and its 5 phases:

1. Discovery (empathize)
2. Interpretation (define)
3. Ideation (ideate)
4. Experimentation (prototype)
5. Evolution (test)

It is necessary to download the toolkit that contains: a workbook and the toolkit for educators. Click on the following link to download both resources.

You can download it in different languages.

Language(s)

English
Spanish
Portuguese
Czech
French
Korean