To generate innovative and creative ideas that focus its effectiveness on understanding and solving the real needs of users.
Depending on the way in which the process is structured, the challenge that has to be faced, the information that the participants have, the number of people that participate in the process and the time that is available, the design thinking methodology could be worked out in a practical way in a minimum of two days. In any case, it depends on different variables.
This toolkit for educators will act as a reference to deal with this methodology and guide the educator and students.
This tool is based on the idea that "Design Thinking is the confidence that everyone can be part of creating a more desirable future, and a process to take action when faced with a difficult challenge. It is believed that that kind of optimism is well needed in education".
This tool is also based on the fact that Design thinking is a creative process that helps you to design meaningful solutions in the classroom, at your school, and in your community. The toolkit for educators provides you with instructions to explore Design Thinking and its 5 phases:
1. Discovery (empathize)
2. Interpretation (define)
3. Ideation (ideate)
4. Experimentation (prototype)
5. Evolution (test)
It is necessary to download the toolkit that contains: a workbook and the toolkit for educators. Click on the following link to download both resources.
You can download it in different languages.